Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/LiveCodingModule.cpp
tim smith d447f60f19 Fixed LiveCoding issue where if a typo is made in the preloaded module list, the game would hit a breakpoint.
#rb self
#preflight 63c54a302e714f64adda77e0

[CL 23729054 by tim smith in ue5-main branch]
2023-01-16 09:26:35 -05:00

35 KiB