Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/RendererUtils.cpp
ola olsson dd2656e859 Added explicit instance hierarchy cell bounds along with debug rendering of cells.
New Cvars:
* Explicit bounds: r.SceneCulling.ExplicitCellBounds (on by default)
* DebugRendering: r.SceneCulling.DebugRenderMode 0/1 (depends on ShaderPrint)

#jira UE-204867
#rb jamie.hayes

[CL 31332115 by ola olsson in ue5-main branch]
2024-02-09 05:51:21 -05:00

9.8 KiB