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This fixes the DOF changing when the Squeeze parameter on the camera is set. Note that this patch does not modify the Material Function CircleDOFParams. The math should be consistent with the previous logic as long the squeeze factor is 1.0 #jira UE-203727 #rb aleksander.netzel [CL 31901518 by chris kulla in ue5-main branch]
156 KiB
156 KiB