Files
UnrealEngineUWP/Engine/Source/Runtime/Renderer/Private/MobileDistortionPass.cpp
Wei Liu 0c09282ef9 Uses the same scene color format on mobile distortion pass.
#jira none

#rb Dmitriy.Dyomin
#preflight 643cc8bda35280ed4fb6768f

[CL 25065125 by Wei Liu in ue5-main branch]
2023-04-17 00:34:48 -04:00

7.2 KiB