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daacee5732ea20871e243ccd11746bd97a142e4e
UnrealEngineUWP/Engine/Source/Runtime/GeometryCore/Public/Util
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jimmy andrews 80760d1179 use a prime value greater than max unsigned int for the modulo iteration in remesher, mesh simplification, and FModuloIteration to ensure that it is always coprime with the number of elements being iterated over
#rb Brian.Karis

#changelist validated
#virtualized

[CL 31234358 by jimmy andrews in ue5-main branch]
2024-02-06 17:35:43 -05:00
..
BufferUtil.h
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ColorConstants.h
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CompactMaps.h
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DynamicVector.h
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ElementLinearization.h
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GridIndexing2.h
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GridIndexing3.h
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IndexPriorityQueue.h
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IndexSetDecompositions.h
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IndexUtil.h
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IteratorUtil.h
use a prime value greater than max unsigned int for the modulo iteration in remesher, mesh simplification, and FModuloIteration to ensure that it is always coprime with the number of elements being iterated over
2024-02-06 17:35:43 -05:00
MeshCaches.h
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ProgressCancel.h
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RefCountVector.h
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RevolveUtil.h
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SmallListSet.h
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SparseIndexCollectionTypes.h
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SparseListSet.h
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UniqueIndexSet.h
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