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UnrealEngineUWP
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daacee5732ea20871e243ccd11746bd97a142e4e
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Core
/
Public
/
UObject
History
steve robb
611847fa3b
Moved UE_REQUIRES into its own header.
...
[CL 32053226 by steve robb in ue5-main branch]
2024-03-06 10:18:07 -05:00
..
AnimObjectVersion.h
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AnimPhysObjectVersion.h
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AutomationObjectVersion.h
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BlueprintsObjectVersion.h
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BuildObjectVersion.h
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CineCameraObjectVersion.h
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CoreObjectVersion.h
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DebugSerializationFlags.h
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DestructionObjectVersion.h
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DevObjectVersion.h
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EditorObjectVersion.h
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EnterpriseObjectVersion.h
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ExternalPhysicsCustomObjectVersion.h
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ExternalPhysicsMaterialCustomObjectVersion.h
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FortniteMainBranchObjectVersion.h
-Initial experimental WorldPartition support for VolumetricLightMaps, must be enabled with the r.AllowStaticLightingInWorldPartitionMaps cvar
2024-02-26 15:13:43 -05:00
FortniteNCBranchObjectVersion.h
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FortniteReleaseBranchCustomObjectVersion.h
Fix FFortniteReleaseBranchCustomObjectVersion target stream in comment.
2024-01-29 14:45:12 -05:00
FortniteSeasonBranchObjectVersion.h
increase maximum value contained by FImplicitObjectUnion::NumLeafObjects from uint16 to int32
2024-02-28 13:00:21 -05:00
FortniteShaderworkObjectVersion.h
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FortniteValkyrieBranchObjectVersion.h
Chaos Cloth: Add map for mass and gravity scale.
2024-01-25 12:30:49 -05:00
FrameworkObjectVersion.h
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GeometryObjectVersion.h
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LoadTimesObjectVersion.h
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MediaFrameWorkObjectVersion.h
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MobileObjectVersion.h
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NameBatchSerialization.h
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NameTypes.h
SavePackage Name Sorting: Sort names case-sensitively to prevent indeterminism.
2024-02-16 08:58:43 -05:00
NetworkingObjectVersion.h
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NiagaraObjectVersion.h
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ObjectVersion.h
New engine version to serialize FPropertyTag more compactly and with complete property type names
2024-03-04 15:42:11 -05:00
OnlineObjectVersion.h
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PhysicsObjectVersion.h
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PlatformObjectVersion.h
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PropertyPortFlags.h
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ReflectionCaptureObjectVersion.h
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ReleaseObjectVersion.h
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RenderingObjectVersion.h
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ScriptDelegates.h
Replaced RemoveAt(N, 1, EAllowShrinking::*) with RemoveAt(N, EAllowShrinking::*).
2024-02-19 16:51:58 -05:00
SequencerObjectVersion.h
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UE5CookerObjectVersion.h
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UE5LWCRenderingStreamObjectVersion.h
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UE5MainStreamObjectVersion.h
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UE5PrivateFrostyStreamObjectVersion.h
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UE5ReleaseStreamObjectVersion.h
Automatic evaluation system for Orthographic Near and Far depth planes.
2024-02-08 06:17:59 -05:00
UnrealNames.h
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UnrealNames.inl
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UObjectHierarchyFwd.h
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VirtualProductionObjectVersion.h
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VRObjectVersion.h
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WeakObjectPtrTemplates.h
Moved UE_REQUIRES into its own header.
2024-03-06 10:18:07 -05:00
WeakObjectPtrTemplatesFwd.h
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