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UnrealEngineUWP
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daacee5732ea20871e243ccd11746bd97a142e4e
UnrealEngineUWP
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Engine
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Source
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Runtime
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Core
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Private
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Serialization
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matt peters
5e38b33441
CompactBinary: Add operator<<(FCbWriter&, const FString&) so that defining operator<< for some other type that can implicitly construct from FString does not cause an ambiguous overload error.
...
#rnx #rb Devin.Doucette [CL 31875855 by matt peters in ue5-main branch]
2024-02-28 12:55:45 -05:00
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Csv
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Formatters
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Archive.cpp
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ArchiveFromStructuredArchive.cpp
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ArchiveLoadCompressedProxy.cpp
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ArchiveProxy.cpp
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ArchiveSaveCompressedProxy.cpp
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BitArchive.cpp
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BitReader.cpp
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BitWriter.cpp
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CompactBinary.cpp
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CompactBinaryPackage.cpp
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CompactBinarySerialization.cpp
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CompactBinaryValidation.cpp
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CompactBinaryWriter.cpp
CompactBinary: Add operator<<(FCbWriter&, const FString&) so that defining operator<< for some other type that can implicitly construct from FString does not cause an ambiguous overload error.
2024-02-28 12:55:45 -05:00
CompressedChunkInfo.cpp
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CustomVersion.cpp
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FileRegions.cpp
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LargeMemoryData.cpp
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LargeMemoryReader.cpp
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LargeMemoryWriter.cpp
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LoadTimeTrace.cpp
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MappedName.cpp
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MemoryImage.cpp
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NameAsStringIndexProxyArchive.cpp
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StructuredArchive.cpp
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StructuredArchiveChildReader.cpp
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StructuredArchiveContainer.h
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StructuredArchiveFormatter.cpp
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StructuredArchiveFromArchive.cpp
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StructuredArchiveSlots.cpp
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VarInt.cpp
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