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UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/System/ConfigCache.cs
joe barnes ca39c2dee3 [Switch] Add automatic --defragment-size calculation for Switch patches when --defragment is in use. Uses PatchDefragmentThreshold from [Packaging] in SwitchEngine.ini as the target patch fragmentation to hit. Tests --defragment-sizes of 0,32,64,128,256,512. Picks the largest one that generates fragmentation below PatchDefragmentationThreshold. Can be run using the UpdateSwitchPatchParameters stage of NightlyBuild, which will update the PatchDefragmentBlockSize setting in the [Packaging] section of SwitchEngine.ini. Also can be run when patch is generated if -AutoDefragment is supplied as an additional option when creating a patch.
#rb ben.woodhouse, gwennael.arbona
#rnx

[CL 31422626 by joe barnes in ue5-main branch]
2024-02-13 08:46:05 -05:00

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