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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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daacee5732ea20871e243ccd11746bd97a142e4e
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool/Platform
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chris babcock 51b09873a4 Fix issue with Android env vars not always set on Mac
#jira UE-209092
#android
[REVIEW] [at]Billy.Quick
#rb Billy.Quick

[CL 32099458 by chris babcock in ue5-main branch]
2024-03-07 15:48:23 -05:00
..
Android
Fix issue with Android env vars not always set on Mac
2024-03-07 15:48:23 -05:00
Apple
AppleExports: xros->visionos
2023-11-20 14:31:16 -05:00
IOS
IOS/TVOS/VisionOS TP refactor to TPS/TPC
2024-02-26 12:11:20 -05:00
Linux
Fix llvm-symbolizer staging issue.
2024-02-27 17:58:30 -05:00
Mac
- Added a method for Shared build environment builds to have certain modules marked as caring about SDK version overrides for some platforms - if any of those platforms are overridden, the DLL will be written to the project Binaries dir instead of Engine (set bAllowSDKOverrideModulesWithSharedEnvironment = true in a Target.cs)
2024-02-20 18:39:20 -05:00
TVOS
- Moved all versions from *SDK.Versions.cs files to *_SDK.json files
2024-02-13 11:51:53 -05:00
Windows
Fixing typo. ".d" files are for Clang outputs.
2024-02-28 12:02:52 -05:00
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