Files
UnrealEngineUWP/Engine/Source/Editor/GameProjectGeneration/Private/SNewClassDialog.cpp
brooke hubert 892b93dfda [Misc Editor] New class dialog can use the given class name and parent class info to populate more descriptive strings for blueprint based types
#Jira UE-204383
#rb aditya.ravichandran

[CL 31853979 by brooke hubert in ue5-main branch]
2024-02-27 16:42:34 -05:00

52 KiB