Files
UnrealEngineUWP/Engine/Source/Editor/VirtualTexturingEditor
jeremy moore 4983a3aab6 Support a mixture of formats in runtime virtual texture layers when building streaming virtual textures for low mips.
This is needed for incoming world height + world normal formats.

#ROBOMERGE-SOURCE: CL 12657604 via CL 12657619 via CL 12657624
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)

[CL 12657630 by jeremy moore in Main branch]
2020-04-07 12:40:55 -04:00
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