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UnrealEngineUWP/Engine/Source/Runtime/PakFile
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graeme thornton 9edad54185 Add support to pak platform file for a custom decryption function that a game can override the way decryption is performed at runtime
[FYI] joe.barrett

#ROBOMERGE-OWNER: lina.halper
#ROBOMERGE-AUTHOR: graeme.thornton
#ROBOMERGE-SOURCE: CL 6440730 via CL 6440731 via CL 6440813 via CL 6443772
#ROBOMERGE-BOT: ANIM (Main -> Dev-Anim)

[CL 6472220 by graeme thornton in Dev-Anim branch]
2019-05-15 07:17:59 -04:00
..
Private
Add support to pak platform file for a custom decryption function that a game can override the way decryption is performed at runtime
2019-05-15 07:17:59 -04:00
Public
Add support to pak platform file for a custom decryption function that a game can override the way decryption is performed at runtime
2019-05-15 07:17:59 -04:00
PakFile.Build.cs
Created a new interface to RSA functionality that is independent of key size (unlike the old TBigInt version). Internally, RSA functions are implemented by OpenSSL on Windows/Mac/Linux an falling back to the TBigInt implementation for other platforms
2019-03-19 09:01:12 -04:00
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