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d3900659d73e0c287c2f35b8ca0ee2c033a8d2bc
UnrealEngineUWP/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public
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halfdan ingvarsson 168fcbee1a Skeletal Mesh: Change storage of morph target normals to be on vertex instances rather than vertices, to match how the base normals are stored. Add a backward compatibility path for skeletal meshes imported from Alembic files that have manually constructed UMorphTargets to support non-standard normals on the morph targets.
#jira UE-204464
#rb benoit.gadreau
#rnx

[CL 31566631 by halfdan ingvarsson in ue5-main branch]
2024-02-16 11:06:04 -05:00
..
LODUtilities.h
Skeletal Mesh: Change storage of morph target normals to be on vertex instances rather than vertices, to match how the base normals are stored. Add a backward compatibility path for skeletal meshes imported from Alembic files that have manually constructed UMorphTargets to support non-standard normals on the morph targets.
2024-02-16 11:06:04 -05:00
SkeletalMeshNotifier.h
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StaticToSkeletalMeshConverter.h
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