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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d3900659d73e0c287c2f35b8ca0ee2c033a8d2bc
UnrealEngineUWP/Engine/Source
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mark lintott d3900659d7 Changed UBA Action Counts to Averages in Horde Analytics
[CL 32520194 by mark lintott in ue5-main branch]
2024-03-26 15:36:34 -04:00
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Developer
Ignore cancelations when tracking DDC usage stats as our legacy stat tracking system doesn't represent cancellations and instead gives a false perception about how many cache misses are occurring. The cancellations do have an overhead, but in practice most cancellations are done before network traffic has begun and has very little cost, such that we aren't at a major lossby not tracking this time.
2024-03-26 15:15:39 -04:00
Editor
Support for FilterActorDesc when loading a umap with WorldPartition.
2024-03-26 10:55:44 -04:00
Programs
Changed UBA Action Counts to Averages in Horde Analytics
2024-03-26 15:36:34 -04:00
Runtime
[Backout] - CL32516242 - CIS Compile Error
2024-03-26 15:21:24 -04:00
ThirdParty
Surface actual error code from residency library if command lists are split up.
2024-03-26 10:55:08 -04:00
UnrealClient.Target.cs
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UnrealEditor.Target.cs
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UnrealGame.Target.cs
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UnrealServer.Target.cs
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