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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d3900659d73e0c287c2f35b8ca0ee2c033a8d2bc
UnrealEngineUWP/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private
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alexis matte 3eaa6e88f0 Interchange change the material reimport workflow to re-use unmatch material instead of assigning default surface material.
#rb JeanLuc.Corenthin
#rnx

[CL 32510139 by alexis matte in ue5-main branch]
2024-03-26 11:24:23 -04:00
..
LODUtilities.cpp
Interchange change the material reimport workflow to re-use unmatch material instead of assigning default surface material.
2024-03-26 11:24:23 -04:00
SkeletalMeshNotifier.cpp
…
StaticToSkeletalMeshConverter.cpp
Skeletal Mesh: Change the import storage to use FMeshDescription instead of FSkeletalMeshImportData. This includes deprecating the USkeletalMesh::LoadLODImportedData and friends, in lieu of an API more similar to the one on UStaticMesh (GetMeshDescription/CommitMeshDescription/etc).
2024-01-19 00:37:06 -05:00
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