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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d2844cee0ccbc5cf74ac9032108aca0ebbdfd235
UnrealEngineUWP/Engine/Source/Editor/SubobjectDataInterface/Private
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ben hoffman 74ba7a83b6 Fix SA warning with NewSCSNode in PasteSubobjects
#jira none
#rb trivial
#rnx

[CL 16623623 by ben hoffman in ue5-main branch]
2021-06-10 11:05:53 -04:00
..
BaseSubobjectDataFactory.cpp
…
ChildActorSubobjectData.cpp
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ChildSubobjectDataFactory.cpp
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InheritedSubobjectData.cpp
Add IsInheritedComponent override to FInheritedSubobjectData to get it to correctly return true.
2021-05-14 18:33:04 -04:00
InheritedSubobjectDataFactory.cpp
Fix Subobject Data Factories not creating inherited subobject data in situations where a USCS_Node was added via the SimpleConstruction Script
2021-05-13 20:44:17 -04:00
SubobjectData.cpp
Correctly check for a root component that is native with a different name than the default. This will allow other systems such as drag/drop to evaulate correctly when the subobject editor is asked to find the default scene root given only the actor instance.
2021-05-17 16:43:05 -04:00
SubobjectDataBlueprintFunctionLibrary.cpp
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SubobjectDataHandle.cpp
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SubobjectDataInterfaceModule.cpp
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SubobjectDataSubsystem.cpp
Fix SA warning with NewSCSNode in PasteSubobjects
2021-06-10 11:05:53 -04:00
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