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d25be3e900fbe94a05e9fec941ee8a8ed2b01ac6
UnrealEngineUWP/Engine/Source/Runtime/Renderer
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krzysztof narkowicz d25be3e900 Fix Lumen lighting when toggling simulate mode on/off. Simulate mode creates a different FScene, but reuses the same FViewState. This breaks voxel vis caching as it caches scene objects ids. Fixed by making sure we recreate voxel vis cache if underlying scene changes.
#jira UE-115932
#rb Daniel.Wright
#lockdown Michal.Valient

#ROBOMERGE-SOURCE: CL 16360709 in //UE5/Release-5.0-EarlyAccess/...
#ROBOMERGE-BOT: STARSHIP (Release-5.0-EarlyAccess -> Main) (v804-16311228)

[CL 16360768 by krzysztof narkowicz in ue5-main branch]
2021-05-17 18:38:18 -04:00
..
Private
Fix Lumen lighting when toggling simulate mode on/off. Simulate mode creates a different FScene, but reuses the same FViewState. This breaks voxel vis caching as it caches scene objects ids. Fixed by making sure we recreate voxel vis cache if underlying scene changes.
2021-05-17 18:38:18 -04:00
Public
Lumen - surface cache merging based on the RayTracingGroupId
2021-05-17 13:31:57 -04:00
Renderer.Build.cs
Merge UE5/RES @ 16162155 to UE5/Main
2021-04-29 19:32:06 -04:00
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