Files
UnrealEngineUWP/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp
jon nabozny d1a421760f Fix a bug where changing an Actor's Dormancy could add it back to the GridSpatialization2D node in RepGraph, even if it was explicitly removed.
[at]Ryan.Gerleve [at]LouisPhilippe.Seguin [at]Brian.Bekich
#rb Brian.Bekich


#ROBOMERGE-SOURCE: CL 8119515 via CL 8119830 via CL 8123251
#ROBOMERGE-BOT: (v401-8057353)

[CL 8124958 by jon nabozny in Main branch]
2019-08-20 10:02:10 -04:00

210 KiB