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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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d113d890e7bf547efa81d2224e1ea1a50b130708
UnrealEngineUWP/Engine/Source
History
Gareth Martin d113d890e7 Fix FText on non-windows platforms...
[CL 2094371 by Gareth Martin in Main branch]
2014-06-04 09:51:06 -04:00
..
Developer
Distance field AO using a surface cache
2014-06-03 15:53:13 -04:00
Editor
Changed edit box population code in blend space editor so that numbers are no longer formatted
2014-06-04 09:46:28 -04:00
Programs
Fixing shared pch warnings. Making sure Engine.h is not included in any Engine public header nor in any public header of modules used by the engine.
2014-06-04 08:05:42 -04:00
Runtime
Fix FText on non-windows platforms...
2014-06-04 09:51:06 -04:00
ThirdParty
#oculus Disabling on Mac temporarily while we wait for new libs
2014-06-03 20:58:02 -04:00
UE4Client.Target.cs
…
UE4Editor.Target.cs
build script, add formal build testing to the GUBP
2014-06-03 10:37:01 -04:00
UE4Game.Target.cs
remove some of the Tappy Chicken changes
2014-05-22 15:29:53 -04:00
UE4Server.Target.cs
…
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