Files
UnrealEngineUWP/Engine/Source/Runtime/Net
louisphilippe seguin f9b17563d9 NetBitArray
* Added safer ways to access internal buffers held by a FNetBitArray and FNetBitArrayView
* GetWord() can be used to safely access the full 32bit value to modify 32bit entries at once.
* GetDataChecked(NumWordSize) can be used to access the raw array buffer but will also validate that the maximum word iteration count is within the bounds of the NetBitArray
* Reset() has been deprecated in favor of ClearAllBits()

Iris
* Replaced usage of deprecated NetBitArray::Reset
* Replaced a few usages of unsafe GetData() with safer GetWord and GetDataChecked
* Replaced Reset with ClearAllBits

[CL 33692839 by louisphilippe seguin in ue5-main branch]
2024-05-16 13:31:10 -04:00
..
2024-05-16 13:31:10 -04:00