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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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cf462f5bfcd7a89f4b7ba0beff03bcdf5ea7ec24
UnrealEngineUWP/Engine
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henrik karlsson cf462f5bfc [UBA]
* Added support for extracting import/export symbols from obj file and strip it from exports at the same time

[CL 33761137 by henrik karlsson in ue5-main branch]
2024-05-19 23:12:02 -04:00
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Binaries
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Build
Localization Automation using CL 33758608
2024-05-19 09:47:52 -04:00
Config
Add networks stats for the number of packets in/out and lost per frame and route them to CSV.
2024-05-17 14:07:11 -04:00
Documentation
Documentation for build tools
2024-05-18 01:18:24 -04:00
Extras
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Platforms/VisionOS
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Plugins
Cameras: add missing return value to test objet builder
2024-05-19 20:08:01 -04:00
Programs
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Shaders
[Nanite-Skinning] Optimization to object space bone transforms to drop by 2 or 5 floats (down from 12) depending on scaled or not. Also correct VSM shadow cache invalidation for skinned meshes, and correct a problem with PSO precompilation where spline+skinned combination could be chosen (which is disallowed).
2024-05-18 06:13:03 -04:00
Source
[UBA]
2024-05-19 23:12:02 -04:00
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