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UnrealEngineUWP
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cf462f5bfcd7a89f4b7ba0beff03bcdf5ea7ec24
UnrealEngineUWP
/
Engine
/
Source
/
Programs
/
AutomationTool
/
AutomationUtils
History
kevin macaulayvacher
5a23733d8b
Makes the ThreadSanitizer LogEventMatcher and IssueHandler generic to Sanitizers in general and adds support for TSAN and ASAN. Updates the existing TSAN job to use the renamed commandlet and makes the job name clearer that a sanitizer report is being generated.
...
#jira UE-213117 #rb Ben.Marsh [CL 33370008 by kevin macaulayvacher in ue5-main branch]
2024-05-01 07:12:59 -04:00
..
Matchers
Makes the ThreadSanitizer LogEventMatcher and IssueHandler generic to Sanitizers in general and adds support for TSAN and ASAN. Updates the existing TSAN job to use the renamed commandlet and makes the job name clearer that a sanitizer report is being generated.
2024-05-01 07:12:59 -04:00
Properties
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Automation.cs
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AutomationException.cs
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AutomationUtils.Automation.csproj
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BuildCommand.cs
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BuildUtils.cs
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BundleUtils.cs
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CommandEnvironment.cs
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CommandletUtils.cs
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CommandUtils.cs
Fix CombinePaths dereferencing null
2024-03-26 17:48:05 -04:00
CopyUAT.cs
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CustomDeploymentHandler.cs
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CustomStageCopyHandler.cs
Calling the CustomCopyHandler during CreatePakResponseFileFromStagingManifest so that the copy output file can be correctly added to the PakResponse
2024-03-19 21:57:14 -04:00
DeploymentContext.cs
AutomationTools: Normalize whitespace in DeploymentContext.cs.
2024-03-07 12:36:09 -05:00
DeviceReservation.cs
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Distiller.cs
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FileRegions.cs
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GoogleDriveHelper.cs
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GoogleSheetsHelper.cs
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HashCollection.cs
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HelpUtils.cs
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HostPlatform.cs
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HttpClientSingleton.cs
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ImageUtils.cs
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LinuxHostPlatform.cs
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LogUtils.cs
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MacHostPlatform.cs
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MCPPublic.cs
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P4Environment.cs
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P4Utils.cs
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P4WriteConfig.cs
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PackageUtils.cs
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Platform.cs
Merging CL#32865058
2024-04-11 02:05:38 -04:00
ProcessUtils.cs
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ProjectParams.cs
- Ability to override Xcodebuild settings when staging and packaging with BuildCookRun, it is not used when building
2024-04-20 11:08:10 -04:00
ProjectUtils.cs
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ReadAllText.tps
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ScriptManager.cs
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SharedUtils.cs
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StagedDirectoryReference.cs
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StagedFileReference.cs
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StagedFileSystemReference.cs
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StreamUtils.cs
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UBTUtils.cs
UAT: Fix log file name for UBT
2024-03-14 14:51:02 -04:00
UnrealBuild.cs
Adding skip build as an option for the compile task in buildgraph.
2024-03-25 18:31:19 -04:00
Utils.cs
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WindowsHostPlatform.cs
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