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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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cf462f5bfcd7a89f4b7ba0beff03bcdf5ea7ec24
UnrealEngineUWP/Engine/Config/Windows
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joe kirchoff 807f50b782 UnrealBuildTool: Update minimum clang to 16 in to match already enforced minimum from SDK config file
#rnx

[CL 33591573 by joe kirchoff in ue5-main branch]
2024-05-10 19:49:56 -04:00
..
BaseWindowsEngine.ini
Disable shader warnings as errors
2024-05-07 18:22:54 -04:00
DataDrivenPlatformInfo.ini
Allow UAV binding in Vertex Shaders in D3D11 and D3D12 RHIs
2024-04-17 14:06:14 -04:00
Windows_SDK.json
UnrealBuildTool: Update minimum clang to 16 in to match already enforced minimum from SDK config file
2024-05-10 19:49:56 -04:00
WindowsEditorPerProjectUserSettings.ini
…
WindowsEngine.ini
Enable r.RayTracing.EnableOnDemand by default on Windows.
2024-04-15 18:17:58 -04:00
WindowsGame.ini
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WindowsInput.ini
Add WindowsApplication KBM hardware device definition. Move the XInput hardware defintiion out to its own plugin as it should be.
2024-03-26 10:05:42 -04:00
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