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UnrealEngineUWP
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cf3d96edfbcd688ddaabc447157bcb8d005dffa1
UnrealEngineUWP
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Engine
/
Source
/
Runtime
/
CoreUObject
/
Public
History
robert millar
905706745b
LexToString implementation for object flags
...
#rb steve.robb [CL 27805906 by robert millar in ue5-main branch]
2023-09-12 16:08:50 -04:00
..
AssetRegistry
AssetRegistry: Change FAssetData returned from AR queries in the non-editor runtime to have GetChunkIds from the on-disk version of the data whether or not bIncludeOnlyOnDiskAssets is true, because GetChunkIds in non-editor runtimes always returns an empty array and is not what users expect. Add comments for the bIncludeOnlyOnDiskAssets contract.
2023-08-15 10:27:18 -04:00
Blueprint
[CoreUObject]
2023-06-10 01:58:50 -04:00
Concepts
Added a CBaseStructureProvider concept for detecting if a type is supported by TBaseStructure.
2023-04-24 08:05:26 -04:00
Internationalization
[CoreUObject]
2023-06-10 01:58:50 -04:00
Misc
WorldPartition: Experimental Editor Path support (SoftObjectPaths to Level Instance sub actors)
2023-09-11 13:46:11 -04:00
Serialization
IAS - allow reading from file cache when HTTP streaming is disabled
2023-08-24 07:52:54 -04:00
Templates
Cast, ExactCast and CastChecked with TObjectPtr are const correct
2023-09-05 18:42:53 -04:00
UObject
LexToString implementation for object flags
2023-09-12 16:08:50 -04:00
VerseVM
VerseVM updates
2023-09-06 16:37:37 -04:00
CoreUObject.h
…
CoreUObjectSharedPCH.h
Added ArchiveUObjectFromStructuredArchive to CoreUObject SharedPCH.
2023-06-06 16:28:50 -04:00