Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding/Private/External/LC_Environment.h
ben marsh b475bc61bd Merging Live++ 1.5.0
#rb none
#jira

#ROBOMERGE-OWNER: robert.manuszewski
#ROBOMERGE-AUTHOR: ben.marsh
#ROBOMERGE-SOURCE: CL 7321355 in //UE4/Release-4.23/... via CL 7321356
#ROBOMERGE-BOT: CORE (Main -> Dev-Core) (v371-7306989)

[CL 7370235 by ben marsh in Dev-Core branch]
2019-07-17 03:41:26 -04:00

19 lines
543 B
C++

// Copyright 2011-2019 Molecular Matters GmbH, all rights reserved.
#pragma once
#include "CoreTypes.h"
#include <string>
namespace environment
{
// Removes a variable from the environment of the calling process.
void RemoveVariable(const wchar_t* variable);
// Sets a variable in the environment of the calling process.
void SetVariable(const wchar_t* variable, const wchar_t* value);
// Gets a variable from the environment of the calling process.
std::wstring GetVariable(const wchar_t* variable, const wchar_t* defaultValue);
}