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ced2caaf787d29f08e70e236a43fe0049afa287a
UnrealEngineUWP/Engine
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Martin Ridgers ced2caaf78 Assigned more bits to the event serial numbers to prevent confusion during analysis when it wraps around.
#rb none
#rnx
#ushell-unshelve of 10634350

[CL 10634881 by Martin Ridgers in Dev-Core branch]
2019-12-10 06:21:14 -05:00
..
Binaries
VivoxSDK - move files around so subsequent sdk updates will be easier. Update with preview sdk that contains api changes to support setting per-user audio settings to support voice chat for multiple local users
2019-11-25 16:13:38 -05:00
Build
Reparameterized Emitter State before people start using it in real production
2019-12-06 05:02:15 -05:00
Config
Add commands to dump the Blueprint search index for analysis/debugging, along with some minor revisions to JSON serialization.
2019-12-05 14:40:12 -05:00
Documentation/Source/Shared
…
Extras
HTML5 toolchain removal from engine
2019-11-25 05:19:58 -05:00
Platforms/XXX
Fix paths to platform icons for Fake and DPX platforms.
2019-12-05 14:12:10 -05:00
Plugins
Fix Linux case issue, again.
2019-12-10 03:54:25 -05:00
Programs
…
Shaders
Updates to GTAO
2019-12-05 13:55:44 -05:00
Source
Assigned more bits to the event serial numbers to prevent confusion during analysis when it wraps around.
2019-12-10 06:21:14 -05:00
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