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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ced2caaf787d29f08e70e236a43fe0049afa287a
UnrealEngineUWP/Engine/Source/Developer/GameplayDebugger
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Stefan Boberg 83b5e0ce32 Merging //UE4/Main @ 9360122 to //UE4/Dev-Core (stefan.boberg_rdu-p4merge-02_6162)
(ushell-p4-mergedown)

#rb none

[CL 9375569 by Stefan Boberg in Dev-Core branch]
2019-10-02 14:23:10 -04:00
..
Private
Merging //UE4/Main @ 9360122 to //UE4/Dev-Core (stefan.boberg_rdu-p4merge-02_6162)
2019-10-02 14:23:10 -04:00
Public
Added a piece of information to GameplayDebugger that allows syncing it to specific VisLogger recording file (if recoding-to-file is in progress).
2019-09-12 13:54:39 -04:00
GameplayDebugger.Build.cs
Merging //UE4/Dev-Main @ 4664414 to Dev-Core (//UE4/Dev-Core)
2019-01-02 00:55:51 -05:00
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