Files
UnrealEngineUWP/Engine/Source/Runtime/NullInstallBundleManager
Justin Marcus d98add6612 Install Bundle Manager Refactor to allow adding arbitray bundle sources
- Created Install Bundle Types as a place to put shared types
- Created Install Bundle Utils as a place to put shared utilities
- Removed unused API functionality - TestUpdateContent, RequestRemoveContent, IsActive
- Removed unused debug functionality
- Added InstallBundleSource Interface and made a bulk bundle source and a BPS bundle source
- Created a "NEW" bundle manager that can use the sources, this will allow me to do incremental checkins for the refactor without chaning the existing implementation.
- Move a bunch of helper types that now need slightly different implentations into the namespace of their respective classes  so they can co-exist
- "NEW" bundle manager can be fully initialized with any combination of bundle sources
- Bulk and BPS bundle sources can be fully initialized

[at]Daniel.Lamb [at]Hongyi.Yu
#rb @Daniel.Lamb

#ROBOMERGE-OWNER: Justin.Marcus
#ROBOMERGE-AUTHOR: justin.marcus
#ROBOMERGE-SOURCE: CL 9791806 via CL 9791840 via CL 9791869
#ROBOMERGE-BOT: (v545-9751379)

[CL 9793114 by Justin Marcus in Main branch]
2019-10-24 11:53:53 -04:00
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