Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Private/Specifiers/StructSpecifiers.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

19 lines
347 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
enum class EStructSpecifier
{
None = -1
#define STRUCT_SPECIFIER(SpecifierName) , SpecifierName
#include "StructSpecifiers.def"
#undef STRUCT_SPECIFIER
, Max
};
extern const TCHAR* GStructSpecifierStrings[(int32)EStructSpecifier::Max];