Files
UnrealEngineUWP/Engine/Source/Programs/Mac/DsymExporter/DsymExporter.Target.cs
Chris Gagnon 9f1505e469 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 6671275 by Chris Gagnon in Dev-Editor branch]
2019-05-29 20:48:56 -04:00

29 lines
770 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
[SupportedPlatforms("Mac")]
public class DsymExporterTarget : TargetRules
{
public DsymExporterTarget( TargetInfo Target ) : base(Target)
{
Type = TargetType.Program;
LinkType = TargetLinkType.Monolithic;
LaunchModuleName = "DsymExporter";
bBuildDeveloperTools = false;
// DsymExporter doesn't ever compile with the engine linked in
bCompileAgainstEngine = false;
// DsymExporter has no exports, so no need to verify that a .lib and .exp file was emitted by the linker.
bHasExports = false;
bCompileAgainstCoreUObject = false;
// Do NOT produce additional console app exe
bIsBuildingConsoleApplication = true;
}
}