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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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cebc8d8a52df691db5cfb0f821027d09cbd40dff
UnrealEngineUWP/Engine/Source/Editor/SequenceRecorder
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Chris Gagnon 79fcc1f394 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) Prep for main copy up.
#rb none

[CL 9324846 by Chris Gagnon in Dev-Editor branch]
2019-10-01 20:19:12 -04:00
..
Private
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) Prep for main copy up.
2019-10-01 20:19:12 -04:00
Public
For some reason we were talking wrong delta time when starting animation recorder. Also now we really make sure to keep timre rate the timecode rate if needed to match up with other static mesh.
2019-07-22 13:26:39 -04:00
SequenceRecorder.Build.cs
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-15 18:47:22 -05:00
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