Logo
Explore Help
Sign In
izzy/UnrealEngineUWP
0
0
Fork 0
You've already forked UnrealEngineUWP
mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
Code Issues Packages Projects Releases Wiki Activity
Files
cebc8d8a52df691db5cfb0f821027d09cbd40dff
UnrealEngineUWP/Engine/Source/Editor/FontEditor/Private
History
Rex Hill 412191492f Fix up calls to OpenMsgDlgInt to use FMessageDialog::Open instead
#rb jason.stasik

[CL 9389972 by Rex Hill in Dev-Editor branch]
2019-10-03 09:45:37 -04:00
..
FontEditor.cpp
Fix up calls to OpenMsgDlgInt to use FMessageDialog::Open instead
2019-10-03 09:45:37 -04:00
FontEditor.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
FontEditorModule.cpp
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
FontFaceDetailsCustomization.cpp
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
FontFaceDetailsCustomization.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
SCompositeFontEditor.cpp
Added support for rendering TTF/OTF fonts containing bitmaps, including color fonts (like Emoji)
2019-08-21 17:23:59 -04:00
SCompositeFontEditor.h
PR #4860: UE-36822: Give me user feedback when combobox is useable (Contributed by projectgheist)
2019-07-10 13:11:33 -04:00
SFontEditorViewport.cpp
Added support for rendering TTF/OTF fonts containing bitmaps, including color fonts (like Emoji)
2019-08-21 17:23:59 -04:00
SFontEditorViewport.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
Powered by Gitea Page: 879ms Template: 22ms
English
English
Licenses API