Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python3/Linux/include/marshal.h
brooke hubert 046a11b5b2 [VFX Reference Update] Updating multiple third party libraries and dependencies:
- Python to 3.11.8
- OpenSubdiv to 3.6.0
- OpenUSD to 24.03
- Boost to 1.82

PythonFoundationPackages has been converted to pip-installer version, and dependencies updated against Python update

#Jira UE-210678
#rb mark.winter matt.johnson brooke.hubert

[CL 32683637 by brooke hubert in ue5-main branch]
2024-04-02 18:37:17 -04:00

32 lines
827 B
C

/* Interface for marshal.c */
#ifndef Py_MARSHAL_H
#define Py_MARSHAL_H
#ifndef Py_LIMITED_API
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(PyObject *) PyMarshal_ReadObjectFromString(const char *,
Py_ssize_t);
PyAPI_FUNC(PyObject *) PyMarshal_WriteObjectToString(PyObject *, int);
#define Py_MARSHAL_VERSION 4
PyAPI_FUNC(long) PyMarshal_ReadLongFromFile(FILE *);
PyAPI_FUNC(int) PyMarshal_ReadShortFromFile(FILE *);
PyAPI_FUNC(PyObject *) PyMarshal_ReadObjectFromFile(FILE *);
PyAPI_FUNC(PyObject *) PyMarshal_ReadLastObjectFromFile(FILE *);
PyAPI_FUNC(void) PyMarshal_WriteLongToFile(long, FILE *, int);
PyAPI_FUNC(void) PyMarshal_WriteObjectToFile(PyObject *, FILE *, int);
#ifdef __cplusplus
}
#endif
#endif /* Py_LIMITED_API */
#endif /* !Py_MARSHAL_H */