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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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cea308feec364516ef4a88facac45ab91ef00a98
UnrealEngineUWP/Engine/Source/Runtime/Experimental/Dataflow
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tyson brochu 7f681f357b Dataflow Editor: fix for not being able to select a mesh in the construction viewport when there is no terminal node in the graph. This was caused by SetLastModifiedTimestamp being called with Invalid on every tick, which rebuilds the construction scene.
#jira UE-226692
#rb kriss.gossart

[CL 37055147 by tyson brochu in 5.5 branch]
2024-10-11 13:07:30 -04:00
..
Core
Dataflow Editor: fix for not being able to select a mesh in the construction viewport when there is no terminal node in the graph. This was caused by SetLastModifiedTimestamp being called with Invalid on every tick, which rebuilds the construction scene.
2024-10-11 13:07:30 -04:00
Engine
Dataflow - Do not call SetAssetValue and Evaluate when a Terminal node, or any node without outputs is de-activated.
2024-10-11 05:55:57 -04:00
Simulation
Change Dataflow namespace to UE::Dataflow to be ok with coding standard
2024-10-01 19:11:14 -04:00
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