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UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor
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Ryan Hummer 4af2fd066d Updating Dev-Release-5.5 from Main at CL #36144969
#okforversepublic

[CL 36146571 by Ryan Hummer in Dev-5.5 branch]
2024-09-10 10:26:02 -04:00
..
Private
Updating Dev-Release-5.5 from Main at CL #36144969
2024-09-10 10:26:02 -04:00
Public
…
StaticMeshEditor.Build.cs
Refactored custom FMeshNaniteSettings UX logic from UStaticMesh into a reusable template that can be shared between all the relevant Nanite asset types. This change adds also adds UX logic to USkeletalMesh for Nanite using this new approach.
2024-08-28 23:41:58 -04:00
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