Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/SkeletonDetails.cpp
bryan sefcik 0837230669 Ran IWYU again on half of the Engine/Source/Editor/... source files.
#jira

[CL 21716414 by bryan sefcik in ue5-main branch]
2022-08-30 23:03:03 -04:00

19 lines
457 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "SkeletonDetails.h"
#include "Animation/Skeleton.h"
#include "DetailLayoutBuilder.h"
#include "Misc/AssertionMacros.h"
TSharedRef<IDetailCustomization> FSkeletonDetails::MakeInstance()
{
return MakeShareable(new FSkeletonDetails());
}
void FSkeletonDetails::CustomizeDetails(IDetailLayoutBuilder& DetailBuilder)
{
DetailBuilder.HideProperty(GET_MEMBER_NAME_CHECKED(USkeleton, BoneTree));
}