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#jira UE-174021 #rb Rob.Gay #preflight 63cf3cc2b84de45a0c1a9779 [CL 23832059 by anna lantz in ue5-main branch]
47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "IPropertyTypeCustomization.h"
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#include "Templates/SharedPointer.h"
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#include "IDetailCustomization.h"
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class FDetailWidgetRow;
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class IDetailChildrenBuilder;
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class IPropertyHandle;
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/**
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* Customizes a Distance Datum struct to improve naming when used as a parameter
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*/
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class FDistanceDatumStructCustomization : public IPropertyTypeCustomization
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{
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private:
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struct FPrivateToken { explicit FPrivateToken() = default; };
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public:
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static TSharedRef<IPropertyTypeCustomization> MakeInstance();
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/**
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* Destructor
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*/
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virtual ~FDistanceDatumStructCustomization();
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/** IPropertyTypeCustomization interface */
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virtual void CustomizeHeader( TSharedRef<IPropertyHandle> InStructPropertyHandle, FDetailWidgetRow& HeaderRow, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
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virtual void CustomizeChildren( TSharedRef<IPropertyHandle> InStructPropertyHandle, IDetailChildrenBuilder& StructBuilder, IPropertyTypeCustomizationUtils& StructCustomizationUtils ) override;
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/**
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* Constructor
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*/
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explicit FDistanceDatumStructCustomization(FPrivateToken);
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};
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class FCrossFadeCustomization : public IDetailCustomization
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{
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public:
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// IDetailCustomization interface
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virtual void CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) override;
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//
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static TSharedRef< IDetailCustomization > MakeInstance();
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}; |