Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/MetasoundEngine.Build.cs
helen yang 3303428716 Add MetaSound asset validation for assets with duplicate class names
- Move asset registration to engine module from editor
- Separate call for MetaSound asset manager prime and node class registry prime
- Fix bug causing MetaSound asset editor registration notification to close early
- Make editor asset registration async by default (remove au.MetaSound.Editor.AsyncRegistrationEnabled cvar)

#jira UE-216872
#rb rob.gay

[CL 34544373 by helen yang in ue5-main branch]
2024-06-20 16:42:12 -04:00

910 B