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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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ce7c6fcc0faee14fd8763293f230cb8bcc8d1faa
UnrealEngineUWP/Engine/Source/Editor/Persona
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david hill 9c517778ec SkeletalMesh Simplification. Adding the ability to select the original version of an attribute gradient that results in better triangle density for cloth but potentially worse UVs (on by default), or an improved attribute gradient.
This primarily affects 2d meshes that are on a plane that intersects the origin.

#jira UE-193309
#rb alexis.matte

[CL 27632735 by david hill in ue5-main branch]
2023-09-06 09:51:41 -04:00
..
Private
SkeletalMesh Simplification. Adding the ability to select the original version of an attribute gradient that results in better triangle density for cloth but potentially worse UVs (on by default), or an improved attribute gradient.
2023-09-06 09:51:41 -04:00
Public
Enable bone rotation/translation while painting weights.
2023-08-22 14:51:34 -04:00
Persona.Build.cs
Optimized out more private modules includes and dependencies.
2023-05-15 16:26:12 -04:00
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