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14 lines
289 B
C#
14 lines
289 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System;
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using UnrealBuildTool;
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public class JustEngineTest : TestModuleRules
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{
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public JustEngineTest(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Engine"
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});
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}
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} |