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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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cd76902991c4d64ca930bf424c9e6a3f27977fa6
UnrealEngineUWP/Engine/Source/Editor/StaticMeshEditor
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jason hoerner 818d27257c UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
#rb Jason.Nadro

[CL 26057490 by jason hoerner in 5.3 branch]
2023-06-16 12:40:47 -04:00
..
Private
UDN bug fix: UStaticMeshEditorSubsystem::SetLodScreenSizes should allow values greater than 1.0. Originally it was clamped to 1.0, as the user interface sliders were clamped at that, but it's possible and useful to numerically set them outside that range, and the automation command shouldn't disallow it.
2023-06-16 12:40:47 -04:00
Public
Fixed typos reported by localization
2022-12-09 15:54:23 -05:00
StaticMeshEditor.Build.cs
Removed unnecessary private include modules.
2023-05-12 12:13:52 -04:00
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