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UnrealEngineUWP/Engine/Source/Runtime/VirtualFileCache/VirtualFileCache.Build.cs
chris genova e7689c3b30 Adding an LRU File Cache that preallocates disk space and attempts to store files in contiguous regions, falling back to fragmenting when there is not enough space remaining.
[CL 22647508 by chris genova in ue5-main branch]
2022-10-19 22:01:34 -04:00

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