Files
UnrealEngineUWP/Engine/Source/ThirdParty/openexr/Deploy/include/IlmBaseConfig.h
Allan Bentham 7211ab885a [adding OpenEXR library]
#ttp 318670 - UE4: RENDERING: FORTNITE: Write HighResScreenshots to OpenEXR (ideally PSD as well)

[CL 2248255 by Allan Bentham in Main branch]
2014-08-08 04:06:57 -04:00

17 lines
430 B
C

// Hand-crafted version of config/IlmBaseConfig.h for Windows
//
// Define and set to 1 if the target system has POSIX thread support
// and you want IlmBase to use it for multithreaded file I/O.
//
#undef HAVE_PTHREAD
//
// Define and set to 1 if the target system supports POSIX semaphores
// and you want OpenEXR to use them; otherwise, OpenEXR will use its
// own semaphore implementation.
//
#undef HAVE_POSIX_SEMAPHORES