Files
UnrealEngineUWP/Engine/Source/ThirdParty/PhysX/UE4_BuildThirdPartyLib.bat
Ori Cohen 5205ff7c69 Remove physx 2012 from automated build
[CL 2435863 by Ori Cohen in Main branch]
2015-02-06 15:04:31 -05:00

13 lines
546 B
Batchfile

REM PhysX
setlocal
REM PhysX root is always next to UE4, since that's how p4 is structured, and we know that we are always in UE4\Engine\Source\ThirdParty\PhysX
REM This batch file wouldn't work otherwise
set PhysXRoot=..\NotForLicensees\PhysX
REM Go to the branch
pushd %PhysXRoot%
call UE4_BuildThirdPartyLib.bat %THIRD_PARTY_CHANGELIST% -submit -config debug -config profile -platformPhysx vc12win32;Win32 -platformPhysx vc12win64;x64 -platformAPEX vc12win32-PhysX_3.3;Win32 -platformAPEX vc12win64-PhysX_3.3;x64 -platformAPEX
popd
endlocal