Files
UnrealEngineUWP/Engine/Source/ThirdParty/DirectShow/Directshow.tps
Andy Bayle b0d7fd239c Adding third party software tracking, first pass
[CL 2472739 by Andy Bayle in Main branch]
2015-03-09 14:24:08 -04:00

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<?xml version="1.0" encoding="utf-8"?>
<TpsData xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Name>Microsoft DirectShow</Name>
<Location>//depot/UE4/Engine/Source/ThirdParty/DirectShow/</Location>
<Date>2014-12-23T11:24:12.6278235-05:00</Date>
<Function>Captures rendered frames and assembles them into movies</Function>
<Justification>Requirement for editor functionality to capture movies</Justification>
<Platforms>
<Platform>PC</Platform>
</Platforms>
<Products>
<Product>UDK</Product>
<Product>UE3</Product>
<Product>UE4</Product>
</Products>
<TpsType>Source Code</TpsType>
<Eula />
<RedistributeTo />
<Redistribute>false</Redistribute>
<IsSourceAvailable>false</IsSourceAvailable>
<NoticeType>None</NoticeType>
<Notification />
<LicenseFolder />
</TpsData>