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25 lines
766 B
C++
25 lines
766 B
C++
// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
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/*==============================================================================
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NormalMapPreview.h: Definitions for previewing normal maps.
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==============================================================================*/
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#pragma once
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#include "BatchedElements.h"
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/**
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* Batched element parameters for previewing normal maps.
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*/
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class UNREALED_API FNormalMapBatchedElementParameters : public FBatchedElementParameters
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{
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/** Binds vertex and pixel shaders for this element */
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virtual void BindShaders(
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FRHICommandList& RHICmdList,
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ERHIFeatureLevel::Type InFeatureLevel,
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const FMatrix& InTransform,
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const float InGamma,
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const FMatrix& ColorWeights,
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const FTexture* Texture) override;
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};
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