Files
UnrealEngineUWP/Engine/Source/Editor/UMGEditor/Private/WidgetGraphSchema.cpp
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

15 lines
536 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#include "UMGEditorPrivatePCH.h"
#include "WidgetGraphSchema.h"
UWidgetGraphSchema::UWidgetGraphSchema(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
NAME_NeverAsPin = TEXT("NeverAsPin");
NAME_PinHiddenByDefault = TEXT("PinHiddenByDefault");
NAME_PinShownByDefault = TEXT("PinShownByDefault");
NAME_AlwaysAsPin = TEXT("AlwaysAsPin");
NAME_OnEvaluate = TEXT("OnEvaluate");
DefaultEvaluationHandlerName = TEXT("EvaluateGraphExposedInputs");
}