Files
UnrealEngineUWP/Engine/Source/Editor/UMGEditor/Private/UMGEditorActions.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

34 lines
605 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Unreal UMG editor actions
*/
class FUMGEditorCommands : public TCommands<FUMGEditorCommands>
{
public:
FUMGEditorCommands() : TCommands<FUMGEditorCommands>
(
"UMGEditor", // Context name for fast lookup
NSLOCTEXT("Contexts", "UMGEditor", "UMG Editor"), // Localized context name for displaying
"EditorViewport", // Parent
FEditorStyle::GetStyleSetName() // Icon Style Set
)
{
}
/**
* UMG Editor Commands
*/
/**
* Initialize commands
*/
virtual void RegisterCommands() override;
public:
};