Files
UnrealEngineUWP/Engine/Source/Editor/StatsViewer/Public/StatsViewerUtils.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

20 lines
682 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
namespace StatsViewerUtils
{
/**
* Helper function to get an actor from an object
* @param InObject The UObject to try to get an associated AACtor from
* @returns The AActor object if any or NULL if none can be found
*/
STATSVIEWER_API AActor* GetActor( const TWeakObjectPtr<UObject>& InObject );
/**
* Helper function used to get an asset name from an object to display
* @param InObject The UObject to try to get a name from
* @returns The name to display or an empty string if none can be found
*/
STATSVIEWER_API FText GetAssetName( const TWeakObjectPtr<UObject>& InObject );
}