Files
UnrealEngineUWP/Engine/Source/Editor/PropertyEditor/Public/IPropertyTableCustomColumn.h
Ben Marsh 149375b14b Update copyright notices to 2015.
[CL 2379638 by Ben Marsh in Main branch]
2014-12-07 19:09:38 -05:00

20 lines
847 B
C++

// Copyright 1998-2015 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IPropertyTableUtilities.h"
#include "IPropertyTableColumn.h"
#include "IPropertyTableCellPresenter.h"
#include "IPropertyTableCell.h"
class IPropertyTableCustomColumn
{
public:
virtual ~IPropertyTableCustomColumn() {}
virtual bool Supports( const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities ) const = 0;
virtual TSharedPtr< SWidget > CreateColumnLabel( const TSharedRef< IPropertyTableColumn >& Column, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style ) const = 0;
virtual TSharedPtr< IPropertyTableCellPresenter > CreateCellPresenter( const TSharedRef< IPropertyTableCell >& Cell, const TSharedRef< IPropertyTableUtilities >& Utilities, const FName& Style ) const = 0;
};